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暗黑之门开发组和玩家对话实录

2007-12-10
官网上看到的,就挑选了几个大家可能会比较感兴趣的问题进行了下翻译~~

[dem0nicist]: Since I've read a lot in the forums about systems having performance issues, would you please send us a dxdiag.txt of a system that operates properly? or better yet, can we have ALL of the ones that work properly?
[Bill Roper]: There is more than one system that operates properly, and we’ve been making a lot of improvements on game performance. The biggest and best is yet yo come in patch 0.7 when we get our memory issue fixes in. There is also a new DirectX patch we’re looking at that potentially resolves a lot of issues. We’re very happy about this since some of our problems come from outside our game code.

问:很多人都在论坛里抱怨游戏在性能方面的种种问题,什么时候这些问题才能得到解决
Bill Roper:我们已经为游戏性能方面作出了很大的努力,最重要的改动将是我们会在0.7补丁里修正内存方面的问题,同时还会有一个新的Directx补丁。

[Lupercaleb]: Can we expect better PvP options within the month, like an arena?
[Erich Schaefer]: We are working on more formal dueling arenas right now, with some cool options. These will likely go into patch 1.0. They will still be one-on-one duels, however. Longer-term plans will include party-versus party battlefields, capture-the-flag type matches and more.
[Erich Schaefer]: Within the month? I hope so, but I really hate to make time estimates... Its not my best strength

问:在这个月里会有更好的PVP模式出现吗,比如像战场模式
Erich Schaefer:我们正在尝试着增加更多的正式对战模式,他们将有可能在1.0补丁里出现。虽然仍将是1对1的单挑模式,但是诸如团队VS团队的战场模式和夺旗模式也都在我们的考虑之中。在这个月呢?我希望吧..但我不喜欢对此进行估计..


[Gale]: Are you going to tweak melee system anytime soon? Particularly the lunge attack is repetitive and boring. Why not just allow players to move and attack at the same time? Maybe with movement speed reduction, so it wouldn't make melee too good.
[Phil Shenk]: We're looking at a two-stage solution. In patch one we'll be introducing some new animations that should make melee feel a lot smoother. After that, we may explore a more radical change, but that will depend a lot on how people like the first chan

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